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104 電腦動畫《生日快樂》創作論述與3D角色動作技術研究及應用

出版年度:105

 

論文名稱:電腦動畫《生日快樂》創作論述與3D角色動作技術研究及應用

 

研究生:陳姿瑄   指導教授:陳賢錫

 


論文簡介:

  角色動畫是門獨特的表演藝術,主要是藉由角色的動作來傳達角色個性以及思考過程。3D角色動畫中如何讓表演更真實自然,在華特·迪士尼提出「在動畫中,不只要表現出一個角色動作或是反應,還要同時描述出角色動作所包含的內容-角色情感」,而在3D的虛擬空間裡,捕捉角色的運動和動作,並分析傳統動畫原則在3D電腦動畫上的應用。 此外,本創作運用了3D角色動畫技術,創作出短篇電腦動畫。透過故事中的角色散播出正面能量療癒人們殘缺的心靈,希望藉由本作品啟發觀眾珍惜生命,並勇敢面對人生。此動畫創作是應用由Disney的動畫師累積數十年的經驗所整理出來的12項動畫基本法則,並建立3D角色動畫的製作流程,提供日後要以相同手法創作之參考。Character animation is a unique form of performing arts. It primarily demonstrates the character’s personality and thought process through the character’s action. The problem of a 3-D animation is how to make the movements more natural and realistic. According to Walt Disney, animations should not only focus on a character’s action and reaction, but also the content of the action, which is the character emotion. To achieve this goal, we capture the character’s action by using 3-D virtual space, then analyze traditional animation principles and apply it on our 3-D computer animation. In addition, this production applied 3-D animation technique to create the short computer animation. The characters are designed to release positive energy to cure those with corrupted soul, and hoping to inspire viewers to value life more and courageously face life challenges. The author of this production followed the highest animation principle, which is the 12 Basic Principles of Animation created by Disney animators through their years of experience. They also provided 3-D animation production process for future references.

 

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